The 3 key points of the article are Why design
rules matter, Why embrace creative anarchy?, How to incite anarchy. The article
is about following rules of graphing design but also to embrace your
creativeness also to not shy away from your thoughts and what you want to do.
The authors argument is follow the rules but also know when to do your own
thing. The author assures that by stating stay open to what is happening no
matter what always practice. The strengths of the article are following the
rules and doing what he was taught and also what he teaches, his weaknesses are
the fact he has been doing graphic design for 20+ years and doesn't know
everything. He still has to learn as to say as a college student or even a high
school student has to learn. But a weakness is good not everyone is perfect the
fact that he still has to learn shows that graphic design is getting more
interventive and more creative. The conclusion is that no matter how much
you know and how much you follow the directions there are new things to learn
which is good. This helps me as a high school graphic designed (I attend
to make this a career if I get better and hopefully can pursue a career) by
knowing you need to follow the rules (don’t know a lot of them ) but you can
also add in your own creativeness never lack knowledge . The author’s
argument does support the main points. To me the evidence isn’t convincing but
to a student or even a adult who know what there talking about yes this is
helpful. A lot of the article has challenging vocab words we have not quite
learned, one of the challenging words for me is the word is exploring design.
My final thoughts are I hope I can take this information and keep on growing
what this article said.
Special Thanks to Denise Bosler for letting me blog about her
article.